抽象的な

Research on virtual reality design of scene simulation theme park

Jing Liu, Xiao Xiao, Hao Liu


In computer technology, virtual reality is an interaction technique, aiming to provide users various feelings such as hearing, seeing, smelling and touching through human-machine interaction instead by operating the keyboard, which highly improves work efficiency of system. The application of virtual reality to theme park design and project scene simulation parks from the angle of virtual aesthetic will not only enrich theme parksÂ’ content and the research of virtual reality, but also expand usersÂ’ traveling experience. Technically, the theme park design with virtual reality embodies three basic features: immersion, conception and interaction of visual reality. Using the technique, the plan and effects of theme parks can be within a full range of observation, and their spatial information will present to us in order to actualize long-distance services including information browsing, aided design, aided decision-making and public participation. Under the influence of visual reality, there is an increasingly number of theme park designers working on it. Practically, its application to the landscape design of theme park contributes to methodology research on park design, but also realizes the fundamental innovation of it.


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  • キャス
  • Google スカラー
  • Jゲートを開く
  • 中国国家知識基盤 (CNKI)
  • サイテファクター
  • コスモスIF
  • 研究ジャーナル索引作成ディレクトリ (DRJI)
  • 秘密検索エンジン研究所
  • ユーロパブ
  • ICMJE

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